So as I started plodding away to write some more stories and implement new weapon features to align with the story mode, I kept thinking of how to integrate my story and reduce scope. Then I decided that I would give in and say “A plus tard”(see you later) to the story for now.
So, I’ve decided I’m going to do a 5 level arcade style shooter. Each level having a 3-5 minute script then a boss battle. No score, no saving, just “pew pew”ing. This will be my first milestone for a Beta release on the play store, then gradually enhance features to make the game more appealing and also to continue learning how to use Unity.
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