Category: TanksVsJellyfish
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Thread.Sleep(Duration.Months(5))
Wow, so it’s been a while since I’ve had an update. Life is definitely quite an interesting journey and challenges come in so many flavors. With all the events of the previous month, I was spending lots of time teaching my children, while trying to maintain a normal working schedule and being an OKish husband…
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First 3D Model!
So I’m very excited about the progress that my artists have made and here’s a little sneak peak of the actual model in the game. It’s super interesting, because when you work alone, it’s hard to keep the forward momentum and often I explain to my friends that I have highs and lows. When I’m…
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Tentacle slapping action!
Dine in some of this awesome cnidocyte action! When 4 Jellyfish tentacles aren’t enough, I’m going for 5!!! Call me crazy! I am super pumped! After finally hearing the advice multiple times, I decided to finally pull the trigger, spend some cash and hire a freelancer to help out develop some assets. There are some…
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Tanks Pew Pewing
I’m having tons of fun, but I gotta try to stay focused and take advantage of this burst of energy that I have. Here’s some more progress on some placeholder graphics and got some cannons pew-pewing the little mobs. … Read the rest
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TanksVsJellyfish – Non-colliding Mobs
It’s weird, but all through my life, productivity always came in spurts. I’m not sure how long this round will last, but this time I’m getting an extra burst of inspiration from my children as they love seeing the updates and get really excited as lots of the ideas are being inspired by them. Hopefully,…
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Progress on TanksVsJellyfish!
Well, I’ve decided to conclude my journey with Diggem and mark my first game as completed. I started up my second project and I’ve already taken advantage of so many lessons learned and also implemented some unconventional strategies for game development vs what I’ve read in the industry, but worked pretty well in enterprise software.…